Studio vision / 03

One world. Room to experience it differently.

Audio is the beginning of a broader creative ambition.

A performance, a page and a playable space ask different things of an audience. Anima Vestra’s ambition is to give Tatter’D World room to grow across those forms while preserving the consequences and relationships that make the story matter.

Digital and physical graphic novels, animation and gameplay are future directions. Each will be announced with its own creative scope, collaborators and availability.

For now, the work is to make the first encounter worth returning to.

Anima Vestra Productions / Studio notes
Back to dispatches